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What Game IT Can Teach Business ITMichael Hugos, Principal, Center for Systems Innovation | 1/21/2013 |
The business world talks incessantly about innovation, creativity, and collaboration, and business IT scrambles to keep up with these new demands. Yet, for the most part, business applications for collaboration and innovation are still pretty tame -- little more than document sharing, video conferencing, and project planning bundled together under clumsy user interfaces. Business analytics and graphic displays are still little more than traditional formats such as line graph, pie charts, and scatter plots. They are fine as far as they go. But they don't go nearly far enough. They are just static snap shots of historic data. They cannot keep up with the enormous volumes of data generated by the real-time economy (known as big data). These graphics are starting to look as dated as finger paintings on a cave wall.
MMO games define state of the art in online collaboration Central to technology that enables these games is the way the screens are designed. These screens use a design technique known as heads-up-display (HUD). They provide players with a steady readout of all the information needed from one moment to the next as they play the game. Because players don't waste time flipping from one screen to another to get information, they can focus intensely on using the information to work together and make things happen. The screen shots below illustrate the power of HUDs in a popular MMO called EVE Online.
This works well in MMO games, so why not use the same techniques and technology to enable collaboration in business? Use browser-based HUD screens to display real-time data from internal systems and use APIs to combine those screens with a web conferencing services and web-based voice and video communication services and what results is a massively multiplayer online business collaboration system. The screen shots below illustrate how these game IT techniques can be applied to business applications, such as supply chain management. This application uses APIs to combine existing social media and cloud based apps with proprietary systems to create a supply chain design and collaboration platform.
Game IT merges video games with business technology I asked him for his thoughts on how game IT relates to the existing installed IT infrastructure of a typical mid-market company and what the implications of game IT were for daily operations. Ben replied that with the advent of mobile devices and social media, game companies and other software vendors are changing their closed and proprietary technology stacks through use of APIs. He believes MMO game developers (like EVE Online, World of Warcraft, etc.) will work with the wider ecosystem of technology vendors and find ways to embed a game technology stack into the communication pipelines and system processing infrastructures that business organizations have in use today. This is a fundamental reshaping of traditional business IT and a rethinking of the value that IT can deliver to the way business operates. It opens up potentials and redefines the role of IT in ways that are truly game-changers. Companies that learn from game IT and figure out how to leverage its potential will set the pace for others to follow. The blogs and comments posted on EnterpriseEfficiency.com do not reflect the views of TechWeb, EnterpriseEfficiency.com, or its sponsors. EnterpriseEfficiency.com, TechWeb, and its sponsors do not assume responsibility for any comments, claims, or opinions made by authors and bloggers. They are no substitute for your own research and should not be relied upon for trading or any other purpose. |
More Blogs from Michael Hugos
Michael Hugos 4/9/2013
Here is an example of game mechanics applied to improve engagement and productivity in one of the most boring and yet important tasks in business: manual data entry of accounts payable ...
Michael Hugos 3/19/2013
Merging your in-house IT systems with cloud-based systems can be challenging. When you add in additional systems, such as game IT or social media, the equation becomes even more ...
Michael Hugos 3/13/2013
Could game mechanics help a global advertising agency promote collaboration among people who are working on common accounts?
Michael Hugos 2/12/2013
If the CIO can provide one capability that will help the business most, it is the ability to respond in real-time to a fast-changing business environment.
Michael Hugos 2/5/2013
How do you get lots of people to focus on common objectives and cooperate to achieve those objectives when you cannot order them to do anything at all?
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